Traits
Major Lyss Mutation (Lyss Mutation)
This trait is for all Major Lyss mutations that are unique or don't already have a category!
Please describe the specific mutation in the trait description when applying this.
Major Lyss Mutations are any mutations that affect the entire design or give major outward changes.
Extra Wings (Lyss Mutation)
Minor Lyss Mutation that gives your Andrasian wings on other body parts including tail, wrists, ankle, and head.
Note: Does not include ears or multi-wings on the back!
Color-Shifting (Lyss Mutation)
Major Lyss Mutation that allows your andrasian to shift their entire color palette, similar to some real-world animals whose coat changes with the seasons.
Note: For small aspects like horn, eyes, or singular marking, see Color Changing Aspect
Elemental Takeover (Lyss Mutation)
Major Lyss Mutation that allows your Andrasian's elemental to overpower and take over part of the body.
Wereform (Lyss Mutation)
Major Lyss Mutation that causes your Andrasian to gain an alternate form caused by a sudden burst of lyss.
These changes can happen under different conditions (up to the player to decide). This trait is different from shifters since it does not require a shifter stone and can add or change the characters form.
Examples examples wip
Minor Lyss Mutation (Lyss Mutation)
This trait is for all Minor Lyss mutations that are unique or don't already have a category!
Please describe the specific mutation in the trait description when applying this.
Mainor Lyss Mutations are any mutations that affect a small portion of the design, like eyes, singular limbs, or markings!
Common Horns (Common)
Common horns do not have any prongs! (no antler type horns)
Two horns on the head.
Horns are one color.
The horns can be straight or have basic curves.
Shapes and Sizes can vary!
Uncommon Horns (Uncommon)
Uncommon Woolyne horns are longer than common ones, and can have more complex spirals or another prong.
Uncommon antlers will have no more than 2 prongs and tend to be about the size of the examples below.
Horns are 1 colour.
Elaborate twisted/curved horns fit into this category, no matter the size.
Rare Horns (Rare)
Extremely long horns are rare.
Horns with 3+ colors are Rare, no matter the size.
Multi-pronged horns (3+ prongs) fit into this category, no matter the size.
Multiple pairs of horns fit into this category, no matter the size.
Merged (connected) horns are rare, no matter the size.
Horns growing from oddly placed spots (down the center of head/two on one side/etc), are rare no matter the size. *
*Note, horns must still be growing from the head rather than from elsewhere on the body like arms/back/etc
Two-Colored Horns (Uncommon)
Horns are two colours, typically seen as a two different colour gradient it can also be single solid colour horns with a single colour marking.
Tri-Colored Horns (Rare)
Tri-coloured horns are typically seen as a three colour gradient, it can also be horns with two colour markings.
Common Tail (Common)
Woolyne tails tend to follow the same rule as their horns: the longer and more complex, the rarer.
Common tails do not touch the ground.
Shapes and Sizes can vary!
Uncommon Tail (Uncommon)
Uncommon Woolyne tails are longer than the common ones, on average brushing the ground at the tip of the tail.
Faelidh Small Tail (Rare)
Short, nubby tail, can be fluffy or not fluffy.
No Tail (Super Rare)
Can apply to faelidh or woolynes.
This only applies to being born without a tail, not due to an injury.