Training Guide

Created: 10 August 2022, 16:00:10 PDT
Last updated: 4 February 2024, 10:31:07 PST

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Andrasians can train to master their battle skills in the case of woolynes or serve their caravan in the case of faelidhs!

Each training prompt must be at least half-body and coloured, writing entries must be at least 400 words.
Refer to the currency guide for earning extra shards (backgrounds, extra characters, etc).

Tier 1 quests are worth 10 exp each and 30 exp is required to get to tier 2.
Tier 2 quests are worth 20 exp each and 90 exp total is required to get to tier 3.
Tier 3 quests are worth 20 exp and 150 exp total is required to get to tier 4.
Tier 4 quests are worth 30 exp and 240 exp is required to do the final tier 5 mastery prompt.

Tier 5 quest is the final quest. It is worth the last 10 exp, the mastery title, as well as the ability to master multiple weapons/elements/other battle classes. 

For faelidh:

Master travelers get an extra exploration roll when exploring.
Master artisans can make an enchanted accessory that will occassionally appear in shops and they get 5 copies of that accessory (can be kept/sold/gifted).

For woolynes:

Master woolyne classes gain the ability to participate in special events and/or master another class.

Easy Breakdown:

Tier 1 = 0-30 EXP
Tier 2 = 31-90 EXP
Tier 3 = 91-150 EXP
Tier 4 = 151-240 EXP
Tier 5= 250 EXP

Once your andrasian earns the "master" title, they earn an extra shard per prompt they're included in (must be owned by you).

Your andrasian can complete quests in their tier or lower to earn exp, prompts can be repeated if desired.

To recieve a Master Ribbon submit a claim with a screenshot  and link of an individual woolyne with their two different master class ribbons. Master Ribbons are character locked to an individual woolyne and overrides the original Mastery Ribbons earned.